GLI-33 - Gaming Laboratories International Event Wagering Systems
Chapter 4: Event wagering requirements (displays and information, wager placement, results and payment, virtual events, external wagering systems) – GLI-33 - Gaming Laboratories International Event Wagering Systems

GLI-33 - Gaming Laboratories International Event Wagering Systems 4.5.4: Virtual Event Display

What does 4.5.4 require?

Virtual event displays conform to the standard's display requirements and additionally: statistical data about virtual participants does not misrepresent their capabilities, though chance may affect performance; scheduled events show a countdown to the close of wagering and accept no wagers after it, in-play wagers excepted; each virtual participant is visually unique where the wager requires it, teams being distinct where the wager is team against team; and results are clear, unambiguous and displayed long enough for the player to verify the outcome.

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