GLI-33 - Gaming Laboratories International Event Wagering Systems
Chapter 4: Event wagering requirements (displays and information, wager placement, results and payment, virtual events, external wagering systems) – GLI-33 - Gaming Laboratories International Event Wagering Systems

GLI-33 - Gaming Laboratories International Event Wagering Systems 4.2.2: Dynamic Wagering Information

What does 4.2.2 require?

Without placing a wager, a player can see the events and markets available, current odds, payouts and prices, and for pooled markets up-to-date odds for simple pools (with reasonable limits for complex pools), up-to-date pool totals and the dividends of decided markets, on a wagering device or an external display within a venue, as accurately as communication delays allow.

Maintained by Gerard BlokdykControl text last updated

Other controls in Chapter 4: Event wagering requirements (displays and information, wager placement, results and payment, virtual events, external wagering systems) – GLI-33 - Gaming Laboratories International Event Wagering Systems

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The graph holds this control, the 0 it maps to, and the evidence behind each claim, over MCP and REST.