GLI-33 - Gaming Laboratories International Event Wagering Systems
Chapter 3: Wagering device requirements (wagering software, self-service, POS and remote wagering devices) – GLI-33 - Gaming Laboratories International Event Wagering Systems

GLI-33 - Gaming Laboratories International Event Wagering Systems 3.2.3: 3.2.3 Software Validation

For wagering software installed locally on a device, all critical components (wagering rules, elements controlling communication with the system, other components needed for proper operation) can be authenticated each time the software loads and, where supported, on demand as the regulator requires; a failed authentication prevents wagering and shows an error message; verification mechanisms are evaluated case by case and approved by the regulator and the laboratory.

Maintained by Gerard BlokdykControl text last updated

What else in your programme already covers this

This control maps to 1 controls across 1 other frameworks. If you already hold one of them, the evidence you collected for it is the starting point here rather than new work.

Every mapping shown was judged rather than inferred from wording similarity, and the ones that failed review are published too. See the coverage reports and what was rejected.

Other controls in Chapter 3: Wagering device requirements (wagering software, self-service, POS and remote wagering devices) – GLI-33 - Gaming Laboratories International Event Wagering Systems

Query this from an agent

The graph holds this control, the 1 it maps to, and the evidence behind each claim, over MCP and REST.